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Starcom: Nexus Full Crack [License]

Updated: Dec 8, 2020





















































About This Game You've finally made it out of the academy and have been given your first ship to command. Sure it's just a light shuttle, but you've got to start somewhere, right? Suddenly "somewhere" is stranded in an unknown galaxy surrounded by hostile aliens and no way home. Explore the beautiful and mysterious open-world of Starcom: Nexus. It's a universe where you'll battle or befriend strange alien races, discover ancient artifacts, research powerful technologies and build your ultimate starship.Current Features: A gorgeous universe full of interactive planets to explore and celestial phenomena to discover Nearly 100 star systems to explore in an open-world universe 120+ technologies to research Design your own ship using a modular construction system Talk, trade and fight with multiple alien races each with their own agendas and dynamic AI Lots of hidden secrets and side quests Nebulae, derelict starships, warp gateways, comets, lost colonies, and much, much more b4d347fde0 Title: Starcom: NexusGenre: Action, Adventure, Indie, RPG, Early AccessDeveloper:Wx3 LabsPublisher:Wx3 LabsRelease Date: 12 Dec, 2018 Starcom: Nexus Full Crack [License] starcom nexus gameplay. starcom nexus map. starcom nexus crashed survey map. starcom nexus mac. starcom nexus galaxy map. starcom nexus save location. starcom nexus review. starcom nexus. starcom nexus walkthrough. starcom nexus orb. starcom nexus full map. starcom nexus cheats. starcom nexus stasis sphere. starcom nexus maze. starcom nexus free download. starcom nexus museum. starcom nexus flak planet. starcom nexus forum. starcom nexus mysterious illness. starcom nexus citadel. starcom nexus wiki. starcom nexus races. starcom nexus coordinates While this game is still growing in early access, it is polished and more than just "playable". There is a real sense of exploration and the game itself is very accessable. My potato laptop runs it without issue. I am really excited to see the final version of this game.. Excellent game.. Wanted to check it out before going to bed... 10 hours later, when the sun is high, I still wonder how that happened :). This is a really fun game.. This is the space ARPG I've always wanted. Even as an Early Access title, the game is incredibly compelling and feels great to play. The lore is consistent and intriguing, combat is explodey and satisfying.. Very good gamePros+Graphics are good, very nice skybox, nice interstellar things+Ships are fairly upgradable (you build on grids, their are limits)+Ship battles are alright, could be more awesome, but they are alright... Maybe because I got weapon systems able to vaporize any enemy ship in about the time you can say fire all starboard missles+a lot moreCons-Its short content wise, granted its EA so more is coming, but I gotta throw some con here and well I want more of this game so that is the con...Played a few other similar games recently (Star Valor and Star Singularity) and while both are good (and also EA with a lot of promise) this one is hands down better than them (Nexus > Valor > Singularity if you care). All I have to say is, WOW! This is a fantastic space exploration \/ real time space battle game! I really can't wait to see what more this game will have in it, once it reaches v1.0. I grew up in the 80's and my first real space exploration game was star control and star control 2. Though, those didn't come out until 1991 and then 1992. These ran on a 486 DX 66, if anyone can remember those computers, lol. Though the graphics of these games, weren't anything, compared to todays standards, they were easy to play and kept me mezmorized in the fact that, I was in space meeting new races and collecting valuable resources to upgrade. SC1 (the original) didn't have that, but you hopefully get the point. This game brought me back 28 years and made me feel 14 years old again. Kudos to all the people that worked on this game. Its easy to play and there is a lot to explore. The upgrade\/crafting of the ships is amazing as well. After I purchased this game, I couldn't put it down for over 4 hours straight. I highly recommend purchasing this game for the price. Its only 17-18 bucks and its only on v0.1 something. But there is so much you can do already and there is a quite a bit of content. I've gushed enough, but this is a gem that I'm glad I fell into.. Just couldn't stop playing yesterday night... that says it all! Just another system or planet to explore or building a better ship. Already a must play!. Wow! Being playing this game for just half an hour (not even!) and it is wonderful!!! So many beautiful details, both in gameplay, graphics and design! I bow in front of the creators. THANK YOU! I have been playing games of this genre since early 90s and this one is the best I have seen! Strongly recommend! Beta 0.12 Opt-in Update: Update 0.12 is now available as an opt-in Beta. Assuming no major problems, that version will become the default branch next week.To opt-in now, you just need to right-click on the game in your library, choose properties and go to the Betas tab. There is no password.Click here to see detailed instructions.[www.starcomnexus.com]If you're playing 0.10.3 (the current default build) there are quite a few changes. Non-spoiler list of the major changes since 0.10.3: Universe is now generated with a hybrid procedural/designed system. Some sectors are procedurally generated, some are designed, some are a combination. Bigger universe. There are now close to 100 star systems with over 300 planets, over half of which have some kind of anomaly or discovery. 130+ unique planetary anomalies/scan discoveries. New technologies. New weapons. New missions/side-quests. New achievements. Updated trade system. Experimental difficulty settings. Improved controller support. Players can now leave notes on the map by right-clicking. Improvements to the mission log including search function. Updates to localization. Various balances changes. Misc. bug fixes.As always, if you encounter any bugs or have any questions or suggestions, submit them via F8, post in the discussion forum or join the game's Discord[discord.gg].Note that during Early Access save games are not compatible across content updates, but you always have the option of switching to a previous build to keep playing an older save.. Version 0.10.3 live on default branch: Greetings Commanders,The game has been updated to 0.10.3 on the main branch. Save games are not compatible with content updates, but if you were in the middle of a game, don't panic. Your save game is still there and can be accessed by rolling back your client. See here for instructions[www.starcomnexus.com].Spoiler-free summary of new features in 0.10.x: New content: sectors, anomalies, new races, etc. Dynamic announcements (don't require client update) Various mission changes New random encounter system Changes to drop generation Coordinates and distance of cursor on map Soften shield "hit" sound Nexus gateway fades to black instead of white Player engines get a performance boost in deep space Numerous balance changes to techs Players able to build locked blueprints fixed Save games use ship name Save game pruning Lots of misc bug fixes, quality of life improvementsOther news: Valve has approved the submitted trading cards which are now available. The card images are high-res renderings of some of my favorite anomaly images. Cloud-save has been enabled.As always, if you have any questions or technical problems you can reach out to me or other players for help via: The Steam Community discussion forums The game Discord channel[discord.gg]- KevinOne of the many new anomaly images from the latest update. What could it be?. Closed Beta Round 4 Starting Soon: The next closed Beta will hopefully start later this week. Quite a bit of new stuff in this Beta: New sectors, anomalies and side quests New discoveries New technologies Beam weapons Shields New alien race New station personnel dialogues Stars now do damage to ships coming close Minefields Ringed planets Gateway transitions are now constant time Custom ship blueprints Mission log improvements Comet discoveries Changed fighter flight patterns Lots of bug fixes, minor tweaks, balance changesAs usual, invites to this Beta will go out to random members of the mailing list. If that sounds like something you'd like to be a part of, sign up here:http://www.starcomnexus.com/closed-beta-mailing-list-sign-up/Beta testers will be able to access the game either: With a Steam Beta Key. These keys will expire when the game enters Early Access. As a download. The download doesn't expire (but also doesn't automatically update).This will likely be the second to last closed beta before Early Access. I haven't locked down the exact date yet, but expect an announcement soon. :). Version 0.12.4 now live on main branch!: Starcom: Nexus has now been updated to 0.12.4 on the main, "default" branch. The previous default was 0.10.3, so if that's the last one you played, there are quite a few changes. Here is the spoiler-free list of the major ones if you missed last weekend's update. Universe is now generated with a hybrid procedural/designed system. Some sectors are procedurally generated, some are designed, some are a combination. Bigger universe. There are now close to 100 star systems with over 300 planets, over half of which have some kind of anomaly or discovery. 130+ unique planetary anomalies/scan discoveries. New alien races. New technologies. New weapons. New missions/side-quests. New achievements. Updated trade system. Experimental difficulty settings. Improved controller support. Players can now leave notes on the map by right-clicking. Improvements to the mission log including search function. Updates to localization. Various balances changes. Misc. bug fixes.Save games are not compatible with content updates, but if you were in the middle of a game, don't panic. Your save game is still there and can be accessed by rolling back your client. The version you probably want is Beta 0.10 Stable. See here for instructions[www.starcomnexus.com].As always, if you encounter any bugs or have any questions or suggestions, submit them via F8, post in the discussion forum or join the game's Discord[discord.gg].Thanks for playing Starcom: Nexus!- Kevin. Beta 0.10.x Branch: As I posted in the latest Weekly Update, Beta 0.10.x is available for players who want to try it out. For now, this is an "opt-in" Beta. Assuming no major problems, that version will become the default branch in a little over a week.To opt-in, you just need to right-click on the game in your library, choose properties and go to the Betas tab. There is no password.Click here to see detailed instructions.[www.starcomnexus.com]Here's what's new: More sectors, anomalies and discoveries Two new races Updates to the random ship encounter system Changes to drops Misc. balance changes Mission objective highlighting in HUD more conspicuous Map shows cursor coordinates and astral unit distance Save games use ship name in save name Save game auto-pruning Updates to the experimental localization system Misc. quality of life and bug fixesAs always, if you encounter any bugs or have any questions or suggestions, please post in the discussion forum or on the game's Discord.[discord.gg]Note that during Early Access save games are not compatible across content updates, but you always have the option of switching to an older build to keep playing an older save.

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