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Game Maker Studio Decompiler: A Simple Room/Level Editor for GameMaker Games

ethimettranerav


Legacy versions of GameMaker are often criticized for being slower than game engines such as the Clickteam products. This is because legacy versions of GameMaker doesn't actually compile games, but creates an encrypted executable with the game code and a game player. This can cause severe lag, and also sometimes makes it difficult to achieve even a standard frame rate of 60 FPS. As well as game speed, people used to argue that because of this GameMaker games can be decompiled and games made in GameMaker are unprotected. Today there are utilities that protect GM games from being decompiled using standard decompilers, though. An increasingly-cited flaw is GM's relative lack of multiplatform support, and its ever-rising registration fees despite GM's lack of particularly innovative new features in recent updates. These problems have been taken care of in Studio.


Game Maker is not as widely known or as used as other game development programs, such as the RPG School (RPG maker) series for Role-playing games. It has, however, attracted a substantial number of users; mainly because of the program's accessibility to beginners while still allowing complex tasks to be undertaken by more advanced users. It is not as narrow in game creation as other programs, as it allows the creation of many types of games, including platform games, first-person shooters, third-person shooters, multiplayer online games, simulation games, programs, and more.




Game Maker Studio Decompiler



A program called "Game Maker Decompiler" has been released. Its authors are unknown. However, it has been found to decompile all game maker executables smaller than 10 megabytes into the readable source. 2ff7e9595c


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